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临床试验/NCT06763627
NCT06763627已完成不适用

The Effectiveness of Gamification-Based Learning Versus Traditional Classroom Teaching in Acute Cholecystitis and Pancreatitis Education Among Medical Students: A Quasi-Experimental Study

Iran University of Medical Sciences1 个研究点 分布在 1 个国家目标入组 30 人开始时间: 2025年1月15日最近更新:
适应症

试验速览

阶段
不适用
状态
已完成
入组人数
30
试验地点
1
主要终点
Change in knowledge of acute cholecystitis and pancreatitis

研究概览

简要总结

This study will evaluate the effectiveness of a gamification-based learning method (board game) versus traditional teaching (lecture) in enhancing the knowledge of acute cholecystitis and pancreatitis among medical students in the general surgery ward at Rasoul Akram Hospital. This study will be conducted as an extra-curricular program, using pre- and post-tests to determine the effectiveness of gamification in general surgery learning within undergraduate medical education. The board game will incorporate innovative educational strategies to engage students in learning about acute cholecystitis and pancreatitis

研究设计

研究类型
Interventional
分配方式
Non Randomized
干预模型
Parallel
主要目的
Other
盲法
None

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • Medical students in their clinical externship in the general surgery ward.
  • Willingness to participate voluntarily.

排除标准

  • Previous knowledge or exposure to acute cholecystitis and pancreatitis.
  • Lack of consent or inability to attend the sessions.
  • Medical students not currently assigned to general surgery clinical rotations.

结局指标

主要结局

Change in knowledge of acute cholecystitis and pancreatitis

时间窗: Baseline (pre-intervention) and immediately after the intervention

Change in Test Scores from Pre-test to Immediate Post-test, Containing 20 Multiple-Choice Questions and 10 Short-Answer Questions, Assessing Knowledge of Acute Cholecystitis and Pancreatitis: A Comparison Between Two Groups

次要结局

  • Retention of knowledge on acute cholecystitis and pancreatitis(6 weeks after the intervention)

研究者

申办方类型
Other
责任方
Sponsor

研究点 (1)

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