跳至主要内容
临床试验/NCT05856669
NCT05856669已完成不适用

The Effects of Mirror-Based Virtual Reality Systems and Recalibration Software on Upper Extremity Function in Individuals Experiencing Hemiparesis Post-Stroke

University of Alabama at Birmingham1 个研究点 分布在 1 个国家目标入组 1 人开始时间: 2023年9月1日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
已完成
入组人数
1
试验地点
1
主要终点
Change in grip strength

研究概览

简要总结

The goal of this study is to learn about the benefits of using a virtual reality gaming system that can be adjusted for a person who has upper arm weakness from stroke. The main question it aims to answer is whether strength and movement in the upper arm be improved by use of the gaming system.

Participants will be asked to complete initial measurements of upper arm function, play a video game for one hour, four times a week for five weeks, and repeat the measurements of upper arm function at the end.

研究设计

研究类型
Interventional
分配方式
Na
干预模型
Single Group
主要目的
Treatment
盲法
None

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
All
接受健康志愿者
否

入选标准

  • •Self-reported diagnosis of stroke
  • •Greater than 2 years post-stroke
  • •Access to reliable transportation
  • •History of weakness/hemiparesis of one upper limb

排除标准

  • •Significant vision impairment or blindness
  • •Non-English speaking
  • •History of seizure or seizure disorder
  • •Health conditions which would be exacerbated by low-intensity exercise
  • •Inability to use arms independently for exercise

研究组 & 干预措施

Single subject case study

Experimental

干预措施: Virtual reality gaming (Device)

结局指标

主要结局

Change in grip strength

时间窗: 6 weeks

Measured via hand dynamometer

Change in upper extremity active range of motion

时间窗: 6 weeks

Measured via goniometer

次要结局

  • Change in aerobic fitness(6 weeks)

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Jason Eugene Vice

Assistant Professor

University of Alabama at Birmingham

研究点 (1)

Loading locations...

相似试验