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A randomised clinical trial objectively comparing the effect of patching therapy with video gaming for amblyopia

Recruiting
Conditions
Amblyopia
lazy-eye
10047518
Registration Number
NL-OMON45946
Lead Sponsor
Erasmus MC, Universitair Medisch Centrum Rotterdam
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
Not specified
Target Recruitment
124
Inclusion Criteria

Children: Newly diagnosed amblyopia; i.e. never had treatment for amblyopia before with an interocular difference in visual acuity of at least 0.2 logMAR.;Adults: The adult population will be recruited from a previous prospective randomised controlled trial conducted in the Hague in 2001 (MEC-2015-482). In case the amblyopia still persists; i.e. visual acuity difference 0.2 LogMAR lines

Exclusion Criteria

Children: Previous amblyopia treatment, a non-comitant or large angle constant strabismus >30Prism dioptres, a neurological disorder, nystagmus, other eye disorders and diminished acuity due to medication, brain damage or trauma.;Adults: a non-comitant or large angle constant strabismus >30Prism Dioptres, a neurological disorder, nystagmus, other eye disorders and diminished acuity due to medication, brain damage or trauma, participants with medical devices or implants that are not certified as MRI-compatible.

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
<p>The visual acuity after 24 weeks of patching therapy (actual dose received)<br /><br>compared to the gaming therapy in adults and children.</p><br>
Secondary Outcome Measures
NameTimeMethod
<p>- The stereoacuity and contrast sensitivity after 24 weeks of patching therapy<br /><br>(actual dose received) compared to the gaming therapy in adults and children.<br /><br>- The fMRI changes in the visual cortex after either treatment in the adult<br /><br>group.<br /><br>- The quality of life in amblyopia treatment with patching therapy compared to<br /><br>gaming therapy.<br /><br>- Investigating information needs for patients to support patient participation<br /><br>in clinical decision making. </p><br>
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