Game-Based Intervention to Promote HPV Vaccination
- Conditions
- HPV InfectionVaccine-Preventable Diseases
- Interventions
- Behavioral: HPV game
- Registration Number
- NCT06162676
- Lead Sponsor
- Michigan State University
- Brief Summary
This study will examine the feasibility and acceptability of an innovative game-based intervention designed for families of youth aged 11-14 to promote HPV vaccination; will explore changes in key outcomes and related measures; and will identify factors contributing to or impeding effective implementation in health clinic settings. The intervention and its approach have the potential to reduce health disparities in HPV-associated cancers in youth via low-cost technology and timely intervention.
- Detailed Description
Guided by Social Cognitive Theory, we propose to
1. examine the feasibility and acceptability of a new HPV preventive intervention, the HPV Detective video game, designed for youth and their parents;
2. explore pre-post, intervention-related change in vaccine intent and uptake as well as change in theoretically posited intervention mediators; and
3. assess the potential for broader intervention implementation. Using a sequential mixed-methods, 2-group (intervention vs usual care), longitudinal design, 64 parent-youth dyads (32/per study condition) will be recruited.
Parent-youth dyads in the intervention will play HPV Detective (tablet format) at the clinic prior to the healthcare provider visits. The control dyads will receive standard clinic treatment.
Recruitment & Eligibility
- Status
- RECRUITING
- Sex
- All
- Target Recruitment
- 131
- Youth: (1) 11-14 years old; (2) have not received the 1st dose of HPV vaccine; (3) speak and read English
- Parent: (1) are the parent/legal guardian of the participating child; (2) ≥ 18 years old; (3) speak English or Spanish; (4) own a smartphone; (5) agree to participate in the research activities at study sites; (6) agree to receive text messages.
- Healthcare providers: (1) ≥ 20 years old; (2) speak English or Spanish); (3) work at study sites
- Individuals are unable to comprehend the consent or assent forms due to cognitive issues
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description HPV game group HPV game Parent-child dyads receive a HPV game intervention
- Primary Outcome Measures
Name Time Method Parent and child acceptability of the intervention (intervention arm only) 2 years Assessed by a 12-item Likert scale.
Ease of use (intervention arm only) 2 years (1) device-recorded time to complete interactive modules and the full game; (2) self reported easy of use
Percentage of eligible individuals who complete the intervention (intervention arm only) and assessments (all participants) 2 years Assessed by the % of eligible individuals who complete the intervention and assessments
Intention to vaccinate the child against HPV 2 years Assessed by a Likert scale question: how likely will you (parent) vaccinate your child against HPV? Responses: (1) Very unlikely to (5) Very likely
Percentage of eligible individuals agreeing to participate 2 years Assessed by the % of eligible individuals agreeing to participate
Child vaccination status (1st & 2nd doses). 2 years Assessed by one binary (yes/no) question regarding whether or not the child has received the 1st \& 2nd dose of HPV vaccine.
- Secondary Outcome Measures
Name Time Method
Trial Locations
- Locations (1)
Michigan State University
🇺🇸East Lansing, Michigan, United States