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Clinical Trials/NCT01886911
NCT01886911
Completed
Not Applicable

Neural Correlates of Video Game Based Training to Foster Mindfulness and Prosocial Skills in Adolescents

University of Wisconsin, Madison1 site in 1 country192 target enrollmentJune 2013

Overview

Phase
Not Applicable
Intervention
Not specified
Conditions
Attentional Processing
Sponsor
University of Wisconsin, Madison
Enrollment
192
Locations
1
Primary Endpoint
Change from baseline in behavioral measures
Status
Completed
Last Updated
10 years ago

Overview

Brief Summary

This project is focused on the neural and behavioral correlates of two different videos games that will be used as training tools. The two video games, developed by the Games Learning Society research group at the University of Wisconsin-Madison (UW) and the Wisconsin Institute for Discovery, are tailored to train mindfulness, particularly the regulation of attention; and prosocial behavior, especially sensitivity to others, in adolescents. This study will evaluate the hypothesis that systematic playing of mindfulness and prosocial games will change brain function in specific attentional, social and emotional circuits in potentially beneficial ways, and will impact performance on cognitive tasks of attention, and on measures of social cue perception and the propensity to share and behave altruistically. The investigators will employ behavioral and functional MRI-based neuroimaging measures to evaluate the investigators hypothesis.

Registry
clinicaltrials.gov
Start Date
June 2013
End Date
May 2015
Last Updated
10 years ago
Study Type
Interventional
Study Design
Parallel
Sex
All

Investigators

Responsible Party
Sponsor

Eligibility Criteria

Inclusion Criteria

  • Fluent English speaker
  • Enrolled in 7th or 8th grade

Exclusion Criteria

  • Currently on psychotropic medications

Outcomes

Primary Outcomes

Change from baseline in behavioral measures

Time Frame: baseline and up to 3 weeks

Change in behavioral measures before and after attentional video game training. Timeframe is up to 7 days following the end of the 2 week game playing period.

Change from baseline in fMRI

Time Frame: baseline and up to 3 weeks

Change in fMRI neural markers of empathic accuracy before and after attentional video game training. Timeframe is up to 7 days following the 2 week game playing period.

Study Sites (1)

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