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临床试验/NCT01786044
NCT01786044已完成不适用

The Impact of a "Serious Game" on Improving Patient's Medication Knowledge

Massachusetts General Hospital2 个研究点 分布在 1 个国家目标入组 850 人开始时间: 2014年3月最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
已完成
入组人数
850
试验地点
2
主要终点
medication knowledge

研究概览

简要总结

The purpose of this study is to assess the effects of an interactive educational program delivered through a patient portal on patients' medication knowledge and medication adherence.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Supportive Care
盲法
Double (Participant, Investigator)

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • MGH Internal Medical Associates patients
  • are age of 18 or older,
  • have at least two medications on their medication list that match our pre-selected medications,
  • have at least three medical conditions on their problem list that match our pre-selected medical conditions,
  • have at least three medications documented on their medication list, and
  • list English as their primary language.

排除标准

  • 未提供

研究组 & 干预措施

Usual care

Placebo Comparator

Access to an online patient portal

干预措施: Usual Care (Behavioral)

MasterMed

Experimental

MasterMed, an online interactive educational program

干预措施: MasterMed (Behavioral)

结局指标

主要结局

medication knowledge

时间窗: 3 months

medication adherence

时间窗: 3 months

次要结局

未报告次要终点

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

William Lester

Assistant in Medicine

Massachusetts General Hospital

研究点 (2)

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