Internet Gaming Disorder Among Hong Kong Adolescents: Examining The Socially-Based Intergenerational Transmission Theories
Trial Snapshot
- Phase
- Not Applicable
- Enrollment
- 1,270
- Locations
- 1
- Primary Endpoint
- Adolescent IGD symptoms
Study Overview
Brief Summary
This study aims to test the longitudinal association between parental IGD and adolescent IGD, after controlling for covariates at personal, interpersonal and familial levels and the mediation effects of parenting on the intergenerational transmission.
This study is a two-year 3-wave longitudinal study. Students and parents will complete questionnaires at Time1, Time2, and Time3.
Detailed Description
Introduction Adolescent Internet Gaming Disorder (IGD) causes severe physical, psychological, and social harms. Family and parents play critical roles in adolescent IGD. Based on the socially-based intergenerational transmission theories, parental IGD may increase the risk of adolescent IGD directly and indirectly.
Objectives The primary objective is to test the longitudinal association between parental IGD and adolescent IGD, after controlling for covariates at personal, interpersonal and familial levels
Subjects and methods This study is a two-year 3-wave longitudinal study. Adolescents will be recruited from Secondary schools using stratified random sampling method. One parent of each adolescent will be invited. Students will finish a set of validated psychological scales in class-room settings, while parents will finish their questionnaires through telephone interviews at Time1, Time2, and Time3.
Outcomes and measures The primary outcome is adolescent IGD symptoms based on DSM-5 IGD symptoms checklist. The secondary outcomes include time spent on Internet-related activities including gaming and gaming attitudes of adolescents.
Data analysis Univariate and multivariate linear/logistic regression analyses will be conducted to test the associations between parental factors (including parental IGD, parental modeling, and parenting practices) and adolescent IGD.
Study Design
- Study Type
- Observational
- Observational Model
- Ecologic Or Community
- Time Perspective
- Prospective
Eligibility Criteria
- Sex
- All
- Accepts Healthy Volunteers
- No
Inclusion Criteria
- Not provided
Exclusion Criteria
- Not provided
Outcomes
Primary Outcomes
Adolescent IGD symptoms
Time Frame: 24months
The DSM-5 classification of IGD: The 9-item IGD checklist is a short, user-friendly, self-report measure for assessing the DSM-5 classification of IGD. Symptoms to be assessed include preoccupation, tolerance, withdrawal, unsuccessful attempts to limit gaming, deception or lies about gaming, loss of interest in other activities, use despite knowledge of harm, use for escape or relief of negative mood, and harm in the past 12 months. Response options are no (0) and yes (1). As per the DSM-5 recommendation, those with \>=5 'yes' responses are considered IGD cases. The Chinese version has been validated with high internal consistency.
Secondary Outcomes
- Time spent on Internet-related activities(24months)
Investigators
Dr. Xue YANG
Research Assistant Professor
Chinese University of Hong Kong
