Effects of Screen-based Sedentary Activities on Energy Intake (ESSAY)
Not Applicable
- Conditions
- Overweight and obesityPublic Health - Other public healthDiet and Nutrition - Obesity
- Registration Number
- ACTRN12612001103853
- Lead Sponsor
- Samantha Marsh
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- ot yet recruiting
- Sex
- Male
- Target Recruitment
- 20
Inclusion Criteria
1. Aged 9-12 years
2. Healthy, normal-weight (5th percentile to less than 85th percentile) boys
3. Able to provide informed consent
4. Able to read and understand English
Exclusion Criteria
1. Unstable body weight during the previous 6 months (defined as a change in body weight of at least 4kg)
2. Inability to understand and/or comply with study protocol
3. Known food allergies
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Between-group difference in energy intake (kcal consumed) during the 1h exposure (TV versus sedentary video game, and TV versus computer game).<br>Energy intake will be calculated by multiplying the grams/mLs consumed by the energy density (kcal/g or kcal/mL) for the different food and drink types. Energy densities will be those provided by the food manufacturers (as stated on the labels) or from standardised nutritional values (FOODfiles).[1h (immediately after exposure).]
- Secondary Outcome Measures
Name Time Method