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临床试验/NCT04319744
NCT04319744Unknown不适用

The Effectiveness of Video Game Playing Habit in Gaining Video Stylet-mediated Intubation Skill

Dr. Lutfi Kirdar Kartal Training and Research Hospital0 个研究点目标入组 30 人开始时间: 2020年5月15日最近更新:
适应症

试验速览

阶段
不适用
发起方
入组人数
30
主要终点
The effectiveness of video game playing habit in gaining videostyle-mediated intubation skill

研究概览

简要总结

Video games are activities that require actively hand-eye coordination and where 3D thinking is at the forefront.

During the teaching of both laparoscopic surgery and robotic surgery techniques, it was revealed by the studies that the participants who played video games completed the trainings more easily and the success rate increased.

In a study comparing fiberoptic intubation success, anesthesia assistants playing video games had higher successful intubation rates and shorter intubation times in the first attempt.

Video stylets are newly developed devices that allow the use of video technology in airway management.

It has a camera at the end and a monitor to which the image is transferred. By transferring the real-time view of the airway structures, tracheal intubation increases the success rate and shortens the intubation time.

In order to determine whether video game playing has positive effects on videostylet use,ıt was aimed to compare the performances of the assistants who did play with the video game assistants.

详细描述

Anesthesiology assistants will be questioned about whether participants have played video games before or not.

Participants will be divided into two different groups as those with and without prior video game experience.

Video game will be played for those who have previous experience for 5 days via 0.5 hour mobile phone (Pubg mobile).No games will be played on the other group.

Then, all participants will be trained on the video stylet.

Within the scope of this training, all participants will watch videos about 1-Video stylet application.

研究设计

研究类型
Observational
观察模型
Other
时间视角
Other

入排标准

年龄范围
18 Years 至 65 Years(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • Mallampati score I-II
  • Cormack-Lehane score I-II
  • ASA physical status I-II
  • who required endotracheal intubation for elective surgery

排除标准

  • Pregnancy
  • Mallampati score III-IV
  • Cormack-Lehane score III-IV
  • ASA physical score III-IV
  • sternomental distance < 12.5 cm
  • mandibular-hyoid distance < 6 cm

结局指标

主要结局

The effectiveness of video game playing habit in gaining videostyle-mediated intubation skill

时间窗: 2 months

tracheal intubation time

次要结局

未报告次要终点

研究者

发起方
Dr. Lutfi Kirdar Kartal Training and Research Hospital
申办方类型
Other Gov
责任方
Principal Investigator
主要研究者

Özlem Sezen

Anesthesiology and Reanimation specialist

Dr. Lutfi Kirdar Kartal Training and Research Hospital

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