Comparing Brain Cortical Activity in Real and Immersive Virtual Reality Manual Dexterity Tasks
试验速览
- 阶段
- 不适用
- 状态
- 尚未招募
- 发起方
- 入组人数
- 12
- 试验地点
- 1
- 主要终点
- Brain cortical activity
研究概览
简要总结
With advances in technology, virtual reality (VR) is increasingly used in various fields, including rehabilitation, motor learning, and neuroscience. Its ability to provide controlled, immersive, and interactive environments makes it a valuable tool for training and assessment. However, despite its growing adoption, limited evidence exists on how cortical activation in VR compares to real-world conditions. Moreover, brain cortical activity during motor tasks, such as manual dexterity tasks, remains underexplored.
This study aims to compare brain cortical activity in real and immersive virtual reality settings during a manual dexterity task. Secondary objectives include:
- Examining the relationship between brain cortical activity and kinematics in both conditions.
- Comparing brain cortical activity between hand-tracking and controller-based interactions.
研究设计
- 研究类型
- Observational
- 观察模型
- Other
- 时间视角
- Prospective
入排标准
- 年龄范围
- 18 Years 至 —(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Age over 18 years old
- •Normal-to-corrected vision
- •Ability to understand simple instructions
排除标准
- •History of seizure
- •Recent participation (within the last three months) in a study involving a manual dexterity task in immersive virtual reality
- •Neurologic or orthopaedic pathology potentially affecting upper extremity movement
结局指标
主要结局
Brain cortical activity
时间窗: Baseline (at rest: before task performance) and Day 1 (during each of the three task performances within the single study session)
Measures of brain cortical activity using EEG/fNIRS
次要结局
- Average speed(Day 1 (during each of the three task performances within the single study session))
- Maximal movement speed(Day 1 (during each of the three task performances within the single study session))
- Movement smoothness(Day 1 (during each of the three task performances within the single study session))
- Variation of velocity(Day 1 (during each of the three task performances within the single study session))
- Average distance between thumb and other fingers(Day 1 (during each of the three task performances within the single study session))
- Variation of distance between thumb and other fingers(Day 1 (during each of the three task performances within the single study session))
