eurocognitive aspects of online game addiction: The role of cognitive control.
Recruiting
- Conditions
- gedragsverslavingcompulsive gaminggame addiction
Recruitment & Eligibility
- Status
- Recruiting
- Sex
- Not specified
- Target Recruitment
- 40
Inclusion Criteria
Signed informed consent
Males
Ages from 18 to 23
Being an online gamer
Diagnosed with online gaming addiction based on the Video game Addiction Test (addicted gamers) / scoring negatively on Video Game addiction test (healthy controls).
Right handedness
Exclusion Criteria
fMRI contra indications
Indications of psychopathology (other than game addiction)
Use of psychoactive medication
Claustrophobia
Study & Design
- Study Type
- Observational invasive
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method <p>The main study parameters are brain activity in reaction to the cognitive<br /><br>control reaction time tasks (Stroop task, Go/NoGo), accompanied by behavioural<br /><br>responses to the tasks (reaction times in both tasks and number of errors in<br /><br>the Go/No Go task). </p><br>
- Secondary Outcome Measures
Name Time Method <p>The Video game addiction test (VAT) measures the degree of game addiction. This<br /><br>will be correlated with the degree of activation and behavioural performance on<br /><br>the reaction time tasks separately for each group. Also a measure of<br /><br>impulsivity and attentional control will be correlated with the main behavioral<br /><br>and functional data from the fMRI tasks.</p><br>